Kurt Vonnegut - Some Writing Advice

Submitted by cvining on

Kurt Vonnegut

original posting was on this site

Eight rules for writing fiction:

1. Use the time of a total stranger in such a way that he or she will not feel the time was wasted.

2. Give the reader at least one character he or she can root for.

3. Every character should want something, even if it is only a glass of water.

4. Every sentence must do one of two things -- reveal character or advance the action.

5. Start as close to the end as possible.

6. Be a sadist. Now matter how sweet and innocent your leading characters, make awful things happen to them -- in order that the reader may see what they are made of.

7. Write to please just one person. If you open a window and make love to the world, so to speak, your story will get pneumonia.

8. Give your readers as much information as possible as soon as possible. To heck with suspense. Readers should have such complete understanding of what is going on, where and why, that they could finish the story themselves, should cockroaches eat the last few pages.

-- Vonnegut, Kurt Vonnegut, Bagombo Snuff Box: Uncollected Short Fiction (New York: G.P. Putnam's Sons 1999), 9-10.

See also the attached PDF "How To Write With Style" by Kurt Vonnegut

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A bowling ball and a feather walk into a vacuum chamber...

Submitted by cvining on

"Physicist Brian Cox of the BBC Two program Human Universe recently visited the world’s largest vacuum chamber at NASA’s Space Power Facility outside of Sandusky, Ohio, to demonstrate the effects of air on falling objects. In the video, a feather and bowling ball are dropped at the same time in normal Earth conditions and after the air has been removed from the room.

"Source: http://laughingsquid.com/a-feather-and-a-bowling-ball-dropped-together-…

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Asteroid's hit earth regularly

Submitted by cvining on

From the B612 Foundation:

Between 2000 and 2013, a network of sensors that monitors Earth around the clock listening for the infrasound signature of nuclear detonations detected 26 explosions on Earth ranging in energy from 1 to 600 kilotons – all caused not by nuclear explosions, but rather by asteroid impacts. These findings were recently released from the Nuclear Test Ban Treaty Organization, which operates the network.

To put this data in perspective, the atomic bomb that destroyed Hiroshima in 1945 exploded with an energy impact of 15 kilotons. While most of these asteroids exploded too high in the atmosphere to do serious damage on the ground, the evidence is important in estimating the frequency of a potential “city-killer-size” asteroid.

A list of the impacts shown in the video can be found here.

Very likely, the video will have more impact:

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Hank's Way

Submitted by cvining on

This morning there came a knock at my door.  Upon answering, I found a well-groomed, nicely dressed couple.  The man spoke first:

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I think I can, I think I can

Submitted by cvining on

Here's an idea. Use electric trains to pull very heavy loads uphill during periods of low electricity use. Then, when you need it, let gravity pull the mass back downhill generating electricity. Will it scale to the power levels actually needed? I dunno, but it's an interesting (and apparently old) idea.

Read about it in the March 25, 2014 issue of Scientific American.

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The Morals of Chess by Ben Franklin

Submitted by cvining on

The Morals of Chess
by Benjamin Franklin
originally appeared in The Columbian Magazine in December 1786​

 

See the Wikipedia article for image credits

 

The Game of Chess is not merely an idle amusement; several very valuable qualities of the mind, useful in the course of human life, are to be acquired and strengthened by it, so as to become habits ready on all occasions, for life is a kind of Chess, in which we have often points to gain, and competitors or adversaries to contend with, and in which there is a vast variety of good and ill events that are, in some degree, the effect of prudence, or the want of it. By playing at Chess, then, we may learn:

1st: Foresight, which looks a little into futurity, and considers the consequences that may attend an action, for it is continually occurring to the player, “If I move this Piece, what will be the advantage or disadvantage of my new situation? What use can my adversary make of it to annoy me? What other moves can I make to support it, and to defend myself from his attacks?”

2nd: Circumspection, which surveys the whole Chess-board, or scene of action, the relation of the several Pieces, their situations, and the dangers they are repeatedly exposed to, the several possibilities of their aiding each other, the probabilities that the adversary may make this or that move, and attack this or that Piece, and what different means can be used to avoid his stroke, or turn its consequences against him.

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